Abolition
This game was made in 8 weeks by a team of 7:
Yasmin van Rooijen - 3D Character artist
Rigging
Caspar Gelderman - Game developer
Lighting
Animation
Levi Vermaning - Level design
UI design
Mocap actor
Kris de Haas - 2D Character concept art
UI design
Post Processing
Mocap actor
Xander Stuivenberg - 3D Enviroment artist
Ravi Bechoe - Game developer
Post-processing
Mees van Tilburg - Sound designer (the music man)


Player health bar



Boss health bar




In-game UI mock-ups

Boss Enemy concept art, done with photoboashing and painted over it.